05-07-2016, 05:43 PM
Some of these DC's I'm starting to get seem very ordinary, almost mundane, not very msg'ful cept that they have ppl in them that I've not seen for many years, particularly ex-g/fs. It seems to me that in these, several things are intended; 1[SUP]st[/SUP] to try-on the impression of them being indigenous/organic to myself not transmitted dream choreographies, 2[SUP]nd[/SUP] to merge the DC with real-world this is the purpose really of the attack, to turn' reality, that Matrixbollocks' the shitehounds keep ref'ing, that I'm supposed to be in, 3[SUP]rd[/SUP] to taint' memory with an alternate flava', to turn' the memory. Some of the related effects to the mind are transmitted at very low power, so that I don't notice them, then the next night, I get the effect a tad stronger, & on, til it becomes visible', at which point it acquires something of the feel of memory; this needn't be the same transmission file', I'm sure it can be the same msg', such as it is. Thing is, at the point it does become visible', I can back-track it to a retrieved memory' of having had it before, like an echo, so from nothing conscious, it reveals' itself in a bit of a blurt' of a, b, c, duh, duh-duh, duh-, duh, like a 2, 3, 4- piece jigsaw that suddenly self-assembles.
Fairly bold' strong, vivid DC a few days ago; something of the flavour of a holiday in the Dales/the foothills of the Swiss Alps, with a bit of a cowboy-western feel; end of day evening at the local pub [getting clicks to left ear thru' writing about this DC]; walking round & to the pub; timber-built structure, a mezzanine, chatting, drinking, ppl watching; a load of water starts to flow thru', floor level & thru' the skylights, quite the torrent. Two curious things, I have this notion' of tesing the dream' by jumping up and grabbing what may've been a splintered beam, the idea being to test the dream; I do so, and my fingertips have a distinct sensation of being snagged, as by spelks of the timber (spelks' is what we call them in this part of the world, old Viking' term, I gather). Now that's an interesting one that I've not really noticed before, a physical sensation in a DC; emotional sensations are the stuff of dreams generally. I have this suspicion that it was [oooh, neuralgic sets-in, top right of head] a cognitive whisper' inside the dream choreography, for me to do that. What I'm assuming, is that, as I've written above, it's an attempt at merging the DCbollocks with realworld'. I think I've seen most or all of their palette' of tricks, but there are sufficient of those effects to play around with them quite a lot, to mix'n'match, another area for their standard Woolies pick'n'mix games; to drop that cognitive whisper' push/influencing' into their DC world in which lies their death sentences is a good un, & one I'm sure I've had a lot of, it's just that this one self-flagged. After this, I'd had a similar thought, to test the DC; I think this one was my own because it showed-up the DC as being artificial & revealed' the snagging of the fingers physical sensation as being prepared (the throbbing tingling at the mid side of my head was a clear give-away, but it was a hidden trick inside a known trick); I'd lept over the balcony of the mezzanine into this torrent of water, and nothing. No sensations or effects at all, no physical effect, as tho' it was outside the parameters/script' of the animation/transmission. The DC seemed to run-thru' 2x's, giving it duration; the same stroll down the same lane/street, to the same view, to the same pub & the same social interactions.
When I woke, I made a note about it being as tho' it were very similar to the first Call of Duty' game; visually impressive and fun' and the rest, but this was a game (I think I only played a free demo) that was straight-jacketed in that it was "A-to-C-thru'-B" as I'd called it at the time, very much the opposite of sandbox' free-roam, very tightly scripted with absolutely no opportunity at all for flexibility of tactics & movement, almost like being on a moving walkway that you can't step-off; none of that 'hit 'em on the flank an' roll 'em-up like a carpet'. As games went, it was ok', but it had no legs', very repetitive, virtually identical each time. It seems to me that the DC's are like this; far from that open flexibility of the mind as portrayed in Inception', it exists in a funnel' of limitations, I imagine as much as anything, as defined by how big and fast the processor is, and how deep' the programming/'experiential' memory database is. So it's simply a path that you're stood in the middle of, perhaps can step once from side to side, but that's yer lot. This was in the order of one of those dream conferences', as I call them, far more than a simple img/gif/video play, but still pretty simple, I think, not much more than a stage', or a series of stages.
I then slowly woke proper, to the thought of testing the next dream, which I was imagining to be a very busy, fast motorway, for some reason (I've nvr had a DC anything like that, so I'm guessing that merging of real-life with Matrixbollocksworld' really is what's being tried-on), by walking into the traffic to reassure myself that it's not real. [click', there]. They'd like that.
Fairly bold' strong, vivid DC a few days ago; something of the flavour of a holiday in the Dales/the foothills of the Swiss Alps, with a bit of a cowboy-western feel; end of day evening at the local pub [getting clicks to left ear thru' writing about this DC]; walking round & to the pub; timber-built structure, a mezzanine, chatting, drinking, ppl watching; a load of water starts to flow thru', floor level & thru' the skylights, quite the torrent. Two curious things, I have this notion' of tesing the dream' by jumping up and grabbing what may've been a splintered beam, the idea being to test the dream; I do so, and my fingertips have a distinct sensation of being snagged, as by spelks of the timber (spelks' is what we call them in this part of the world, old Viking' term, I gather). Now that's an interesting one that I've not really noticed before, a physical sensation in a DC; emotional sensations are the stuff of dreams generally. I have this suspicion that it was [oooh, neuralgic sets-in, top right of head] a cognitive whisper' inside the dream choreography, for me to do that. What I'm assuming, is that, as I've written above, it's an attempt at merging the DCbollocks with realworld'. I think I've seen most or all of their palette' of tricks, but there are sufficient of those effects to play around with them quite a lot, to mix'n'match, another area for their standard Woolies pick'n'mix games; to drop that cognitive whisper' push/influencing' into their DC world in which lies their death sentences is a good un, & one I'm sure I've had a lot of, it's just that this one self-flagged. After this, I'd had a similar thought, to test the DC; I think this one was my own because it showed-up the DC as being artificial & revealed' the snagging of the fingers physical sensation as being prepared (the throbbing tingling at the mid side of my head was a clear give-away, but it was a hidden trick inside a known trick); I'd lept over the balcony of the mezzanine into this torrent of water, and nothing. No sensations or effects at all, no physical effect, as tho' it was outside the parameters/script' of the animation/transmission. The DC seemed to run-thru' 2x's, giving it duration; the same stroll down the same lane/street, to the same view, to the same pub & the same social interactions.
When I woke, I made a note about it being as tho' it were very similar to the first Call of Duty' game; visually impressive and fun' and the rest, but this was a game (I think I only played a free demo) that was straight-jacketed in that it was "A-to-C-thru'-B" as I'd called it at the time, very much the opposite of sandbox' free-roam, very tightly scripted with absolutely no opportunity at all for flexibility of tactics & movement, almost like being on a moving walkway that you can't step-off; none of that 'hit 'em on the flank an' roll 'em-up like a carpet'. As games went, it was ok', but it had no legs', very repetitive, virtually identical each time. It seems to me that the DC's are like this; far from that open flexibility of the mind as portrayed in Inception', it exists in a funnel' of limitations, I imagine as much as anything, as defined by how big and fast the processor is, and how deep' the programming/'experiential' memory database is. So it's simply a path that you're stood in the middle of, perhaps can step once from side to side, but that's yer lot. This was in the order of one of those dream conferences', as I call them, far more than a simple img/gif/video play, but still pretty simple, I think, not much more than a stage', or a series of stages.
I then slowly woke proper, to the thought of testing the next dream, which I was imagining to be a very busy, fast motorway, for some reason (I've nvr had a DC anything like that, so I'm guessing that merging of real-life with Matrixbollocksworld' really is what's being tried-on), by walking into the traffic to reassure myself that it's not real. [click', there]. They'd like that.
Martin Luther King - "Injustice anywhere is a threat to justice everywhere."
Albert Camus - "The only way to deal with an unfree world is to become so absolutely free that your very existence is an act of rebellion".
Douglas MacArthur — "Whoever said the pen is mightier than the sword obviously never encountered automatic weapons."
Albert Camus - "Nothing is more despicable than respect based on fear."
Albert Camus - "The only way to deal with an unfree world is to become so absolutely free that your very existence is an act of rebellion".
Douglas MacArthur — "Whoever said the pen is mightier than the sword obviously never encountered automatic weapons."
Albert Camus - "Nothing is more despicable than respect based on fear."

