11-05-2011, 06:36 PM
Albert Doyle Wrote:Discovery Channel is now showing a program on the raid on a computer graphic basis like a video game. This is all part of CIA taking-over of American airwaves and using subtle psychological programming to reduce the expectation of Americans to an assassination raid paradigm. I'm forced to say this is the Israeli standard that has been imported to America by their CIA partners. America now specializes in murdering unarmed victims with military death squads.
As simply dazzling as cow manure.
How very appropriate it is, given its cousins:
- American boys sitting 'underground' in the US with joysticks in their laps (no, really, the ones that connect to XBox, not the teledildonics versions) which they use to pilot Predator drones, and
- American military folk having been trained to such an extent on simulators (since before Desert Storm, i.e., the late 80's) that there is now a 24/7/365 network (called in its inception DARWARS by its developers) of simulation warfare games that range from the global strategic down to the logistics and platoon-level maneuvering,
- the civilian "shooter" games that appear in the mass market and sometimes as grand displays in recruitment malls and which have been the subject of many an article,
- the use of "alternate reality games",
- the recreation of the Dealey Plaza shoot on ABC-TV with simulation,
- the creation of 9/11 attack simulations [http://www.cs.purdue.edu/homes/cmh/simulation/ ] at Purdue's SEAS labs. [See also http://georgewashington.blogspot.com/200...t-air.html ],
- the mesmerization and appeal to the subconscious that is alpha-wave-induction of television as discussed by the late Jack True and Jon Rappoport recently at http://jonrappoport.wordpress.com/2011/0...l-control/.
"The true value of serious simulation games and the range of other digital learning tools can best be judged by the extent to which they bring people to a higher level of dialogue, discovery, research, learning and collaboration after the game or learning encounter has ended."
That's the first sentence in the conclusion of a paper [found here http://www.iaem.com/documents/SimsandVCOPs1.pdf and cited in at least two locations] written several years ago on simulations and virtual communities of practice by a fellow who lives close at hand. :wavey:
"Where is the intersection between the world's deep hunger and your deep gladness?"

